T-Mobile Little League® Home Run Derby

Local Operator Rules & Regulations

*All rules within the Little League Rulebook are to be exercised during competition including,

but not limited to those contained below:

Eligibility

  • Only chartered Little Leagues are eligible to host a local competition
  • Participants must be currently registered and meet all eligibility requirements within their chartered Little League
  • The Baseball competition is limited to athletes age 9 – 12 years old
  • The Softball competition is limited to athletes age 9 – 12 years old
  • All Home Run Derby Local Operators must agree to comply with the following before registering:1) all of the T-Mobile Little League Home Run Derby Rules and Regulations; 2) Terms & conditions; 3) Privacy Policy; and 4) will maintain and have in their possession all required Participant Releases. The local operator must further certify that they are fully eligible to enroll their league in this competition as a member of the local league Board of Directors. If the local league takes insurance coverage locally and not through the national Little League insurance coverage through AIG, the local operator must have verified with their local insurance carrier and can confirm that insurance coverage will be in effect for the T-Mobile Little League Home Run Derby.
  • All Participants are required to submit the Participant Release signed by their guardian prior to participating. Any participant that is found to have not submitted their Participant Release prior to participating in their Local Home Run Derby will be disqualified and their results will not be accepted
  • There is no minimum number of participants, though 20 or more participants is encouraged

Operations

  • Judges: At least three evaluators must be stationed near the outfield fence to judge if ball landed “over” or on chalk/cones.
  • Field Dimensions: Baseball: Fence Distance 180’ / Softball: Fence Distance 170’
    • To create a shortened fence distance, draw a chalk line through the outfield 180’ feet for baseball and 170’ for softball from home plate or use cones.
  • Pitching:
    • Adult pitcher(s) to be designated by the League Operator. Where possible, the same adult pitcher should be used for a minimum of five (5) batters in each round before rotating pitchers.
    • The adult pitcher must be positioned and pitching from behind an L-Screen for the baseball competition or square screen for the softball competition
      • The screen is to be positioned no closer than 40ft from home plate for the baseball competition and no closer than 30ft from home plate for the softball competition.
    • Dates & Timing:Local Home Run Derby date and times must be submitted, updated if weather delay, and finalized within the Home Run Derby portal two-weeks prior to the Local Home Run Derby taking place.
      • The contest can take place any time during the day as long as it is completed before 10:00 PM
    • Results:Results must be submitted within one (1) week of the local contest taking place and no later than June 18th. Results will be uploaded by event administrator via online portal.
    • Admission:No admission charge is permitted
    • Field Decorum:
    • Batboys and/or batgirls are not permitted. All players shall be on their benches in the dugouts or in the bullpen.
  • Equipment
    • Balls – The balls used must meet Little League specifications and standards. Baseballs shall weigh not less than five (5) ounces nor more than five and one fourth (5 ¼) ounces, and measure not less than nine (9) nor more than nine and one-fourth (9 ¼) inches in circumference. A 12” Little League licensed softball must be used for the softball competition. The ball shall be not less than eleven and seven-eight (11 7/8) inches nor more than twelve and one-eight (12 1/8) inches in circumference and shall weigh not less than six and one quarter (6 ¼) ounces nor more than seven (7) ounces.
    • Bats –
      • Baseball Rule – The bat must be a baseball bat which meets the USA Baseball Bat standard (USABat) as adopted by Little League. It shall be a smooth, rounded stick, and made of wood or of material and color tested and proved acceptable to the USA Baseball Bat standard (USABat).
      • Softball Rule – The bat must be a softball bat which meets Little League specifications and standards as noted in this rule. It shall be a smooth, rounded stick and made of wood or a material tested and proved acceptable to Little League standards. The bat shall be no more than 33 inches in length, not more than two and one-quarter (2¼) inches in diameter, and if wood, not less than fifteen-sixteenth (15/16) inches in diameter (7/8 inch for bats less than 30 inches) at its smallest part. Non-wood bats shall be printed with a BPF (bat performance factor) of 1.20.
      • Non-wood bats may develop dents from time to time. Bats that have cracks or sharp edges, or that cannot pass through the approved Little League bat ring for the appropriate division must be removed from play.
      • If the certification mark/s on a bat are not legible, that bat cannot be used and shall be removed from competition.
      • Use of illegal bat with result in removal from competition.
    • Helmets
      • Use of the helmet by the batter is mandatory. Each helmet shall have an exterior warning label. Helmets must have a non-glare surface and cannot be mirror-like in nature. Each helmet must meet NOCSAE specifications and bear the NOCSAE stamp as well as an exterior warning label as noted above. Warning! Manufacturers have advised that altering helmets in any way can be dangerous. Altering the helmet in any form, including painting or adding decals (by anyone other than the manufacturer or authorized dealer) may void the helmet warranty. Helmets may not be re-painted and may not contain tape or re-applied decals unless approved in writing by the helmet manufacturer or authorized dealer.
    • Uniforms
      • All players shall wear their local league jersey for the competition at the local level
      • The Little League Official Shoulder Patch must be affixed to the upper left sleeve or left chest of the uniform shirt. Patches shall be placed centered on the left shoulder sleeve; or, centered on the left chest for sleeveless style. The patch may not be screen-printed or sublimated.
    • Catcher
      • The catcher must wear a catcher’s mitt (not a first baseman’s mitt or fielder’s (glove) of any shape, size, or weight consistent with protecting the hand.
      • Male catchers must wear the metal, fiber, or plastic type cup, and approved long or short-model chest protector. Female catchers must wear long or short model chest protectors. All catchers must wear chest protectors with neck collar, throat guard, shin guards, and catcher’s helmet, all of which must meet Little League specifications and standards. The catcher’s helmet must meet NOCSAE specifications and standards, and bear the NOCSAE stamp. All catchers must wear a mask, “dangling” type throat protector, and catcher’s helmet during infield/outfield practice, pitcher warm-up, and games. NOTE: Skull caps are not permitted. Warning! Manufacturers have advised that altering helmets in any way can be dangerous. Altering the helmet in any form, including painting or adding decals (by anyone other than the manufacturer or authorized dealer) may void the helmet warranty. Helmets may not be re-painted and may not contain tape or re-applied decals unless approved in writing by the helmet manufacturer or authorized dealer.
      • A square screen or catch net can be used in place of a catcher
    • L-Screen/Square Screen:
      • An L-Screen for baseball pitchers or square screen for softball pitchers is to be used for the safety of all pitchers and is to be positioned no closer than 40ft from home plate for the baseball competition and no closer than 30ft from home plate for the softball competition.
  • On-field:
  • The only Little Leaguers permitted on the field are the batter and shaggers (max of 5) all of which should remain in the outfield. Shaggers must allow all balls to land (no catching).
    • Other participants should remain in the dugouts or bullpen with an adult
    • A square screen is recommended behind second base, manned by an adult, to gather all baseballs or softballs
    • A First Aid Kit should be present and must be in accordance to league’s ASAP Plan and safety code
    • Appropriate adjustments must be made for softball e.g. using softballs and square screens for pitchers.

Duties & Obligations of Local Operator

  • The Local Operator acknowledges and agrees to follow all rules, regulations, and guidelines set forth in the T-Mobile Little League Home Run Derby Rules.
  • The Local Operator of the local T-Mobile Home Run Derby competition is responsible for setting the date, time, and location of their local competition.
  • The Local Operator of the local T-Mobile Home Run Derby competition must determine an appropriate way to include league age eligible participants in accordance with the Little League mission.
  • The Local Operator of the local T-Mobile Home Run Derby agrees to collect completed Participant Releases from all participants prior to the participant taking part in the local competition and providing these forms and waivers by uploading to web site when submitting results. Failure to collect and provide completed Participant Releases will lead to immediate disqualification.
  • The Local Operator of the local T-Mobile Home Run Derby agrees to upload photo of Champion to official web site. Local Operator will receive directions on content requirements of photo prior to competition.
  • All Home Run Derby Local Operators must agree to comply with the following before registering: 1) all of the T-Mobile Little League Home Run Derby Rules and Regulations; 2) Terms & Conditions; 3) Privacy Policy; and 4) will maintain and have in their possession all required Participant Releases. The local operator must further certify that they are fully eligible to enroll their league in this competition as a member of the local league Board of Directors. If the local league takes insurance coverage locally and not through the national Little League insurance coverage through AIG, the local operator must have verified with their local insurance carrier and can confirm that insurance coverage will be in effect for the T-Mobile Little League Home Run Derby.
  • Upon completion of the local T-Mobile Home Run Derby competition, the Local Operator must submit final results and completed Participant Waivers via org/HomeRunDerby.

Event Structure

1stRound

  • All participants receive 10 outs each
  • Any pitch that is swung on with the ball ultimately not landing over the fence in fair territory is an out
  • Any fair ball that lands over the fence in fair territory is a home run. A ball that lands on the chalk line is NOT counted as a home run
  • At the end of the 1stRound, the 10 participants with the most home runs will advance to the 2ndRound

2ndRound

  • The 10 participants receive 10 outs each
  • Any pitch that is swung on with the ball ultimately not landing over the fence in fair territory is an out
  • Any fair ball that lands over the fence in fair territory is a home run. A ball that lands on the chalk line is NOT considered a home run
  • At the end of the 2ndRound, the 5 participants with the most total home runs (combined totals from 1stand 2ndrounds) will advance to the Final Round

Final Round

  • The 5 participants receive 10 outs each
  • Any pitch that is swung on with the ball ultimately not landing over the fence in fair territory is an out
  • Any fair ball that lands over the fence in fair territory is a home run. A ball that lands on the chalk line is NOT considered a home run
  • At the end of the Final Round, the participant with the most total home runs (combined totals from 1st, 2nd, and Final rounds) is the league’s T-Mobile Little League Home Run Derby Champion

Tie-Breakers

In the event of a tie for the championship after each round and at the end of three rounds, there will be a hit-off with the participants that are tied. Each participant will receive three (3) additional outs at a time, the contestant with the most home runs after the three (3) additional outs will be crowned the champion. The additional out will repeat until there is a winner.  Tie-breaking home runs do not count towards total national home runs.

Advancement

  • In order to be eligible to advance to the regional competitions, the participant must have won their local competition.
  • If there are any ties in the final qualification, a random lottery system will be used and conducted by the competition Agency (Position Sports, Inc.)
  • Regionals: The two (2) participants in each sub-region defined below with the most home runs hit will advance onto their respective regional competition.
    • Two at-large participants will also advance onto each regional competition.The at-large participants will be the two participants with the most total home runs to not finish in the top two of the sub-region and advance onto their regional competition.
  • Finals: The four (4) participants with the most total home runs hit in their respective regional competitions will advance onto the finals competition in Williamsport, Pennsylvania.

Sub-regions

East

  • Region 1:Connecticut, Maine, Massachusetts, New Hampshire, Vermont, Rhode Island
  • Region 2:Alabama, Florida, Georgia, North Carolina, South Carolina, Tennessee, Virginia, West Virginia
  • Region 3:Illinois, Indiana, Kentucky, Michigan, Ohio, Wisconsin
  • Region 4:Delaware, Maryland, New Jersey, New York, Pennsylvania, Washington D.C.

West

  • Region 5:Iowa, Kansas, Minnesota, Missouri, Nebraska, North Dakota, South Dakota
  • Region 6:Arkansas, Colorado, Louisiana, Mississippi, New Mexico, Oklahoma, Texas
  • Region 7:Alaska, Idaho, Montana, Oregon, Washington, Wyoming
  • Region 8:Arizona, California, Hawaii, Nevada, Utah

Regional / Finals Rules & Regulations

  • For the Regionals and Finals, there will be a separate set of Rules & Regulations that will be released prior to the events taking place. T-Mobile, Little League or the Competition Agency reserve the right to alter, update, and modify these rules prior to these events taking place.